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Card Text: Flying As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).
Card Text: Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Card Text: Draw two cards. If you control no artifacts, discard a card.
Card Text: Flying (This creature can't be blocked except by creatures with flying or reach.) When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Card Text: Counter target creature spell. Draw a card.
Counter target spell unless its controller pays . Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Card Text: Counter target spell unless its controller pays .
Card Text: Enchant creature When Claustrophobia enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Card Text: Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Card Text: Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.
Card Text: , Exile an instant or sorcery card from your graveyard: Choose one — • Counter target noncreature spell unless its controller pays . • Disciple of the Ring gets +1/+1 until end of turn. • Tap target creature. • Untap target creature.
Card Text: Return all nonland permanents with converted mana cost X or less to their owners' hands.
Card Text: Flying (This creature can't be blocked except by creatures with flying or reach.) When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.
You may cast Harbinger of the Tides as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.) When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.
Card Text: Instant and sorcery spells you cast cost less to cast. Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Card Text: Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jhessian Thief deals combat damage to a player, draw a card.
Card Text: Flash (You may cast this spell any time you could cast an instant.) When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.
Card Text: Flash (You may cast this spell any time you could cast an instant.) Defender (This creature can't attack.) When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.
Card Text: Counter target instant or sorcery spell that targets you. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.
Card Text: Flying (This creature can't be blocked except by creatures with flying or reach.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Card Text: Flying (This creature can't be blocked except by creatures with flying or reach.) Scrapskin Drake can block only creatures with flying.
Card Text: When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.
Tap up to two target creatures. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.
Card Text: When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.
Card Text: : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Card Text: As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard. Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Card Text: Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
Card Text: Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process. : Draw a card, then discard a card.
Card Text: Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant...
Card Text: At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
Card Text: Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Card Text: Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Card Text: When Whirler Rogue enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. Tap two untapped artifacts you control: Target creature can't be blocked this turn.
Card Text: Return target nonland permanent to its owner's hand.
Card Text: Return target nonland permanent to its owner's hand.